[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Public WebGL] WEBGL extension suggestion: EXT_shader_framebuffer_fetch
Do let me know if any changes need to be made to the proposal?
I have also found that
major mobile GPU vendors have supported and advised developers to use
this extension to improve performance on their GPUs for many (5+)
This is ironic given the opposition to adding programmable blending to OpenGL over many, many years, decades even, on the grounds that it would cause performance issues.
I support flexible work schedules, and I’m sending this email now because it is within the hours I’m working today. Please do not feel obliged to reply straight away - I understand that you will reply during the hours you work, which may not match mine.