[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] Is WebGL2 Effectively Dead?

Mind many of these stocks that aren't selling well anymore in first-world economies, are now being offloaded to developing economies at bargain prices, creating a newly minted population of hardware acceleration disadvantaged in those economies.

On Sun, Mar 11, 2018 at 10:38 AM, Florian Bösch <pyalot@gmail.com> wrote:
On Sun, Mar 11, 2018 at 9:38 AM, Mark Callow <khronos@callow.im> wrote:
Intel has also been heavily involved in improving the WebGL conformance tests and making sure their GPUs pass them.

I'm aware that they're at least trying to improve the stuff they newly release. The problem is though that you can buy brand-new machines with integrated GPUs half a decade old and they aren't going back, recalling stocks of defective product or upgrading it to something that's not bugged. It takes forever and ever to get the bad chipsets out of circulation that way.