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[Public WebGL] Is WebGL2 Effectively Dead?
Sorry for the controversial title but....
I just recently tried the latest version of the Safari Technology Preview. I enabled WebGL2 and tried a few very simple (spinning cube level) demos only to be very disappointed they didn't remotely work. Shaders of version 300 es are not supported which is kind of a non-starter.
I know that in general Apple doesn't announce what they are going to ship and when but it sure would be nice to at least know if they've decided they will likely never ship WebGL2 on which case devs will know iOS will never support WebGL2 and a large percentage of Safari using Mac users won't get WebGL2 either which would be helpful in making decisions about what to target.
As it is, given the WebGL2 option appeared in the Safari Technology Preview a long time ago it seemed like an indication WebGL2 was going to happen but looking at the current signals it appears Apple is not going to ship WebGL2 ever.