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Re: [Public WebGL] Augmented Reality



There is no such standard for now, Chromium has a prototype to give an idea of what it could be. Make sure you read their disclaimer:

Defining how a web standard will look like is a complex conversation. All the code and proposals in this project are not meant to be the definitive implementations of AR capabilities for the web, but some prototypes you can play around with at your own risk and have some starting point to build upon.

On Wed, Aug 2, 2017 at 4:40 PM, John Davis <jdavis@pcprogramming.com> wrote:
Where's the WebAR standard?