[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] Linear-to-sRGB conversion to the drawing buffer using sRGB extension




On Jul 17, 2017, at 7:06, Mr F <arthur@playcanvas.com> wrote:

Kai, this is amazing. I really wish it would be supported in more browsers, and the same thing for PVRTC and ETC

The same thing does exist for ETC: WEBGL_compressed_texture_etc, which suports the ETC2 sRGB formats. Since these sRGB formats are a standard part of OpenGL ES 3.0, this should not be a surprise.

Regards

    -Mark

Attachment: signature.asc
Description: Message signed with OpenPGP