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[Public WebGL] Introducing Spector.js for Webgl

Hey team!


We’ve just announced the availability of a WebGL debugger: Spector.js J. While part of Babylon.js project, it could be used with any webgl engine and the extension works on Edge, Chrome, Firefox. The runtime can also be used directly on webgl browser on compatible phones.




To learn more, please have a look to the following resources:


Website: http://spector.babylonjs.com / Intro video: https://www.youtube.com/watch?v=Dp2tL4FvRVk


We hope this will help the WebGL community