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[Public WebGL] Introducing Spector.js for Webgl



Hey team!

 

We’ve just announced the availability of a WebGL debugger: Spector.js J. While part of Babylon.js project, it could be used with any webgl engine and the extension works on Edge, Chrome, Firefox. The runtime can also be used directly on webgl browser on compatible phones.

 

https://github.com/BabylonJS/Spector.js/raw/master/documentation/pictures/title.png

 

To learn more, please have a look to the following resources:

 

Website: http://spector.babylonjs.com / Intro video: https://www.youtube.com/watch?v=Dp2tL4FvRVk

 

We hope this will help the WebGL community

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