I was reviewing some statistics on WebGL Stats and came across some odd things.Falling WebGL 1 support on Apple desktop machines in ChromeWebGL 1 Support on OSX is faltering, but only on Chrome: http://webglstats.com/
?platforms=000000000004000000It's also in decline on MacOS: http://webglstats.com/? platforms=000000000000002000Firefox doesn't have this issue OSX: http://webglstats.com/? platforms=000000008000000000WebGL 2 support level for a single UA on Windows seems lowLooking at the WebGL2 support levels I've noticed that for instance for Chrome on Windows it topped out at 69% and has stayed that way for months; http://webglstats.com/ ?platforms=000002000000000000The same is true for Firefox on Windows: http://webglstats. com/?platforms= 000004000000000000I'd be cool if UA vendors could enlighten us what's keeping WebGL2 support back there.