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Re: [Public WebGL] webgl-debug.js does not work with webgl2 contexts



Hi Patrick, this is great news, thanks for doing this!

As far as I can tell the update is only available on github, however we have been consuming this module through npm.

Any chance you would be able to publish a new version on npm so that we can get access to the update that way? 

Thanks,
Ib

$ npm info webgl-debug

{ name: 'webgl-debug',
  time:
   { modified: '2016-05-20T11:15:28.040Z',
     created: '2016-05-20T11:02:35.367Z',
     '1.0.0': '2016-05-20T11:02:35.367Z',
     '1.0.1': '2016-05-20T11:10:02.920Z',
     '1.0.2': '2016-05-20T11:15:28.040Z' },
  maintainers: [ 'vorg <marcin.ignac@gmail.com>' ],
  ...

On Tue, Apr 18, 2017 at 4:10 PM, Patrick Dähne <pdaehne@gmail.com> wrote:

Hello WebGL community,

there is now full WebGL 2 support in webgl-debug.js. Thank you Ken for your support!

Best regards,

Patrick


> Am 12.04.2017 um 23:55 schrieb Kenneth Russell <kbr@google.com>:
>
> Help's needed -- please file an issue on https://github.com/KhronosGroup/WebGLDeveloperTools and consider making a contribution.
>
> Thanks,
>
> -Ken
>
>
> On Tue, Apr 11, 2017 at 7:16 AM, Patrick Dähne <pdaehne@gmail.com> wrote:
>
> Hello WebGL community,
>
> I just realized that webgl-debug.js from the Khronos WebGL Developer Tools does not work with webgl2 contexts - it silently fails. Are there any plans to update webgl-debug.js to webgl2?
>
> Best regards,
>
> Patrick


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