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Re: [Public WebGL] webgl-debug.js does not work with webgl2 contexts



Thanks Patrick for adding this! Good to see the developer tools moving forward.

-Ken


On Tue, Apr 18, 2017 at 4:10 PM, Patrick Dähne <pdaehne@gmail.com> wrote:
Hello WebGL community,

there is now full WebGL 2 support in webgl-debug.js. Thank you Ken for your support!

Best regards,

Patrick


> Am 12.04.2017 um 23:55 schrieb Kenneth Russell <kbr@google.com>:
>
> Help's needed -- please file an issue on https://github.com/KhronosGroup/WebGLDeveloperTools and consider making a contribution.
>
> Thanks,
>
> -Ken
>
>
> On Tue, Apr 11, 2017 at 7:16 AM, Patrick Dähne <pdaehne@gmail.com> wrote:
>
> Hello WebGL community,
>
> I just realized that webgl-debug.js from the Khronos WebGL Developer Tools does not work with webgl2 contexts - it silently fails. Are there any plans to update webgl-debug.js to webgl2?
>
> Best regards,
>
> Patrick