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[Public WebGL] WebGL Next WG created

WebGL community,

Khronos has created a WebGL Next working group -- separate from the current WebGL working group -- to take the next evolutionary step in the API: toward the low-level, explicit graphics APIs like Direct3D 12, Metal, and Vulkan. The "next" WebGL will break compatibility with current WebGL in order to deliver the dramatic performance improvements afforded by these lower-level APIs.

If you are interested in participating in these discussions, please join the public_webgl_next mailing list:


The creation of Github repositories, and further announcements, will be posted to that mailing list.

Looking forward to working with you all to design this new API!