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Re: [Public WebGL] WEBGL_multiview discussion

On Jan 4, 2017, at 20:53, Olli Etuaho <oetuaho@nvidia.com> wrote:

The extension document includes proposed changes to the core WebGL 1.0 spec to enable creation of stereo default framebuffers.

Adding functionality like this means it is no longer WebGL 1.0. We would have to create a WebGL 1.1.

Is there any way for an application to determine that the implementation supports a stereo/multiview default framebuffer absent attempting to create the context with one? This question is valid regardless of version numbering.