As I said support can be added at least by emulating the luminance/alpha formats, and I think everyone agrees that some solution is needed here. I don't think I'm the right person to work on this though, since the issue is not affecting NVIDIA devices.
From: Florian Bösch <email@example.com>
Sent: Tuesday, March 22, 2016 11:06 AM
To: Olli Etuaho
Cc: Kenneth Russell; Daniel Koch; public webgl
Subject: Re: [Public WebGL] Systemic WebGL extension issue on new mobiles?
So the solution is? WebGL gets worse on newer device, fact of life?
On Tue, Mar 22, 2016 at 9:15 AM, Olli Etuaho <firstname.lastname@example.org> wrote: