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[Public WebGL] Re: WEBGL_debug_renderer survey
Relaying response from James Austin:
1. Yes we do
2. Yes but not critical
4. Currently using to detect certain combinations of browser/webgl renderer to implement workarounds for bugs in those implementations. Ideally we wouldn't need this if all renderers etc were fully standardised and worked. It can be useful mainly for identification of client setup to reproduce bugs for debugging purposes.