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Re: [Public WebGL] WEBGL_debug_renderer survey



Hi,

Q1: Do you use this extension currently?
yes

Q2: Do you plan on using the extension in the future?
yes

Q3: Should UAs implement the extension?
yes

Q4: Can you briefly describe your use (or planned use)?
When we find bugs in driver/browser we use that to code workaround

Q5: If any, Your affiliation?
Co-Founder & CTO at sketchfab.com

btw thank you very much Florian for your work on webglstats, each time
we build feature we use your stats.

Cedric

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