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[Public WebGL] Re: WEBGL_debug_renderer survey



Relaying response from Tony Parisi:

Q1: Do you use this extension currently? 

NO

Q2: Do you plan on using the extension in the future?

YES

Q3: Should UAs implement the extension?

YES

Q4: Can you briefly describe your use (or planned use)?

1. Aggregate usage data per graphics driver and cross correlate against performance issues and bugs
2. Collect data for problem troubleshooting for customer support

Q5: If any, Your affiliation? (website, service, company or whatever describes you best)

VP of Web and Open Technologies, Wevr (http://wevr.com/)