[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] using the same context with multiple canvases



> On Jan 22, 2016, at 3:25 PM, Florian Bösch <pyalot@gmail.com> wrote:
> 
> I believe that we should try to emulate framebuffer semantic as closely as possible. Ideally, we could just attach a canvas as color target to a framebuffer.
> 


+1

Regards

    -Mark


Attachment: signature.asc
Description: Message signed with OpenPGP using GPGMail