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Re: [Public WebGL] Can the browser tell the user why webGL has failed to start?



On Fri, Sep 18, 2015 at 8:38 PM, Florian Bösch <pyalot@gmail.com> wrote:
Maybe the first problem to figure out is how not to do that.

Jeff suggested creating github issues in such cases: https://github.com/KhronosGroup/WebGL/issues/1225