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Re: [Public WebGL] Can the browser tell the user why webGL has failed to start?



Is there somewhere a list of possible messages? And also the same kind of list for webglcontextlost event? It would be useful for statistics and implementing right fallback policies. For example, if webglcontext lost occurred, being able to infer, whether it's reasonable to wait for a restore event or it'll never happen in the current session and fallback to software rendering is needed, would be useful for my application.

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