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[Public WebGL] How does WebGL 2 deal with GLint64 type?



Reading the current WebGL 2 spec at https://www.khronos.org/registry/webgl/specs/latest/2.0/ , it introduces a new type GLint64.

How does that behave when _javascript_ does not currently(yet) have a 64-bit int value type?

Cheers,
   Jukka