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Re: [Public WebGL] shader compilation hangs/crashes



Tickets for this last one:

Chrome: https://code.google.com/p/chromium/issues/detail?id=486636
Firefox: https://bugzilla.mozilla.org/show_bug.cgi?id=1163502
Safari: https://bugs.webkit.org/show_bug.cgi?id=144859

Let me know if you need more details or if you can reproduce it on your own.