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Re: [Public WebGL] rejecting WEBGL_color_buffer_float and EXT_color_buffer_half_float



On Sat, Apr 11, 2015 at 8:03 PM, Mark Callow <khronos@callow.im> wrote:
>
>> On Apr 3, 2015, at 7:50 AM, Kenneth Russell <kbr@google.com> wrote:
>>
>>> For WebGL 2 FP color buffer functionality can be exposed with
>>> EXT_color_buffer_float and EXT_float_blend. There is no WebGL wrapper yet
>>> for the latter. I’ll be happy to draft one, if we are in agreement. Linear
>>> filtering of float32 textures can be exposed with OES_texture_float_linear.
>>
>> It would be great if you'd draft a WebGL wrapper for EXT_float_blend.
>> We need to nail down this behavior once and for all in the WebGL 2
>> ecosystem.
>
> I submitted a pull request - https://github.com/KhronosGroup/WebGL/pull/938.

Thanks Mark. Looks good; merged.

-Ken


> Regards
>
>     -Mark
>
>

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