> On Apr 3, 2015, at 7:50 AM, Kenneth Russell <kbr@google.com> wrote: > >> For WebGL 2 FP color buffer functionality can be exposed with >> EXT_color_buffer_float and EXT_float_blend. There is no WebGL wrapper yet >> for the latter. I’ll be happy to draft one, if we are in agreement. Linear >> filtering of float32 textures can be exposed with OES_texture_float_linear. > > It would be great if you'd draft a WebGL wrapper for EXT_float_blend. > We need to nail down this behavior once and for all in the WebGL 2 > ecosystem. I submitted a pull request - https://github.com/KhronosGroup/WebGL/pull/938. Regards -Mark
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