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Re: [Public WebGL] rejecting WEBGL_color_buffer_float and EXT_color_buffer_half_float

> On Apr 3, 2015, at 7:50 AM, Kenneth Russell <kbr@google.com> wrote:
>> For WebGL 2 FP color buffer functionality can be exposed with
>> EXT_color_buffer_float and EXT_float_blend. There is no WebGL wrapper yet
>> for the latter. I’ll be happy to draft one, if we are in agreement. Linear
>> filtering of float32 textures can be exposed with OES_texture_float_linear.
> It would be great if you'd draft a WebGL wrapper for EXT_float_blend.
> We need to nail down this behavior once and for all in the WebGL 2
> ecosystem.

I submitted a pull request - https://github.com/KhronosGroup/WebGL/pull/938.



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