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Re: [Public WebGL] packed qualifier omission



On Thu, Apr 2, 2015 at 4:29 AM, Kenneth Russell <kbr@google.com> wrote:
Also at the time, all GPU vendors agreed there would be no major
performance loss or significant memory increase by standardizing on
the std140 layout for WebGL. It's for this reason that the decision
was made to only support that layout in UBOs in WebGL 2.0.
Excellent, thank you for the documentation.