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[Public WebGL] extension registry markup/split for webgl 1, 2 or both

Ticket: https://github.com/KhronosGroup/WebGL/issues/917

It's currently the case that some purely WebGL 1 related extensions are exposed on WebGL 2 contexts which shouldn't be (because they're WebGL 2 core). It's also the case that it's not clear in the extension registry overview, which extensions are WebGL 1, 2 or both.

The extension definitions have the ability to mark up against which specification they're written, and they can also specify in which version they become core (example quoted from EXT_frag_depth below)

  <api version="1.0"/>
  <core version="2.0">
    <glsl version="300 es"/>

Would it make sense to mark up/divide the extension in the overview in some fashion?