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[Public WebGL] Re: retrograde webgl support levels



There's been no reasoning provided on the Android retreat of WEBGL_depth_texture and EXT_shader_texture_lod. 2 Weeks more in it's now looking like:

On Fri, Mar 13, 2015 at 9:26 AM, Florian Bösch <pyalot@gmail.com> wrote:
On Wed, Mar 4, 2015 at 9:33 AM, Florian Bösch <pyalot@gmail.com> wrote:
  • WEBGL_depth_texture February -> March
    • Android Chrome Mobile: 19.4% -> 7.9% !!!
->  10.7%  likely no retreat to 0%, still a substantial drop
-> 11.8%, note that peculiarly Android Browser has this feature rapidly rising. What gives? Could this be the instance of a bug being fixed in Chrome Mobile while it's still present in Android browser and is soon to be exhibited by most of those? That'd be a bummer.
 

  • EXT_shader_texture_lod February -> March
    • Android Mobile Firefox: 28.6% -> 18.3% !!!
-> 19.8% likely no retreat to 0%, still a substantial drop
 -> 20.3%


    • Android Chrome Mobile: 14.3% -> 5.4% !!!
-> 7.3% likely no retreat to 0%, still a substantial drop
-> 8.1%