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[Public WebGL] WebGL 2- uniform[1234]uiv parameters




Hi,

WebGL 1 uniform[1234]iv functions can take Int32Array or sequence<long>. In the current spec, WebGL 2 uniform[1234]uiv can only take sequence<GLuint>.

Should uniform[1234]uiv also be able to take Uint32Array?

thanks,
- Dan

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