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Re: [Public WebGL] Proposal to move WEBGL_compressed_texture_es3 to Draft

On Sun, Feb 22, 2015 at 8:35 AM, Mark Callow <khronos@callow.im> wrote:
Therefore it seems a good idea to prepare a WebGL extension spec. now rather than waiting until ASTC is already in a large number of end-user devices.

I'm fine with that, but it does mean that future extension proposals cannot be measured against the support levels in hardware/drivers anymore.