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Re: [Public WebGL] Proposal to move WEBGL_compressed_texture_es3 to Draft



On Sun, Feb 22, 2015 at 8:00 AM, Florian Bösch <pyalot@gmail.com> wrote:
As for the former, I don’t see how to search by supported extensions. Maybe you need to register to do that.
I did a crawler to do that. None of the devices on gfxbench.com list the extension for any device they have in their database.
Ah, not quite correct. I can do some analysis on that a bit later.