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Re: [Public WebGL] Proposal to move WEBGL_compressed_texture_es3 to Draft

Thanks! :)

On Wed, Feb 18, 2015 at 9:05 PM, Florian Bösch <pyalot@gmail.com> wrote:
On Wed, Feb 18, 2015 at 8:59 PM, Christophe Riccio <christophe.riccio@unity3d.com> wrote:
What's the criterion/limit for considering new extension?
It's not a fixed number. An extension is considered if consensus on it can be reached. Most of the time (in my experience) it's difficult to reach consensus for extensions for which support isn't great.