It looks like the other WebGL extensions defining compressed textures>> The ES 3.0.4 specification defines the errors INVALID_OPERATION, should it
>> be added?
> Anybody know the answer to that one?
use INVALID_VALUE for this size check. I assume the conformance tests
are already verifying this. I'm in favor of minimizing the churn of
both the specs and tests in this area, so would suggest it be left as
I'm not sure what portion of the spec you're referring to. Please feel
free to submit pull requests containing any clarifications you suggest
and they can be discussed there. Thanks.