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Re: [Public WebGL] Latest Chrome Render to Cubemap bug?

Sure, it can be found here: https://chromium.googlesource.com/angle/angle/+/master/tests/angle_tests/CubeMapTextureTest.cpp (the RenderToFacesConsecutively test).

On Tue Jan 27 2015 at 8:05:23 PM Kenneth Russell <kbr@google.com> wrote:
Geoff, could you point to your ANGLE test? Anyone who's willing to
turn it into a WebGL conformance test, please submit a pull request.
Contributions increasing test coverage are always welcome. As a recent
related example, https://github.com/KhronosGroup/WebGL/pull/811 fixed
longstanding gaps in testing of texture uploading to cube map faces.


On Mon, Jan 26, 2015 at 10:30 AM, Geoff Lang <geofflang@google.com> wrote:
> No conformance test yet, it's on my to-do list.
> I wrote a small test in ANGLE when I fixed the bug and it's running on the
> chrome waterfall for now.
> On Mon, Jan 26, 2015, 5:50 PM Florian Bösch <pyalot@gmail.com> wrote:
>> Is there a conformance test for that kind of bug? There wasn't one on the
>> ticket...