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Re: [Public WebGL] OES_depth24

On Jan 26, 2015, at 1:38 PM, Florian Bösch <pyalot@gmail.com> wrote:

I propose to add the extension OES_depth24 to WebGL for these reasons:
  • ...
  • The frontbuffer on WebGL is already almost always 24-bit
  • ...

How is this relevant? And isn’t is 32-bit? Alpha defaults to true.



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