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[Public WebGL] Re: Device/Extension statistics



Packed depth stencil is already serviced by WEBGL_depth_texture I believe, so that's probably not that interesting. The revised list would be:

92.5% GL_OES_depth24
81.3% GL_OES_fbo_render_mipmap
50.7% GL_EXT_texture_format_BGRA8888
49.5% GL_OES_texture_npot
44.3% GL_OES_mapbuffer
44.3% GL_EXT_occlusion_query_boolean
43.1% GL_EXT_texture_storage
43.1% GL_EXT_texture_rg
43.1% GL_EXT_shadow_samplers
43.1% GL_EXT_shader_framebuffer_fetch
43.1% GL_EXT_separate_shader_objects
43.1% GL_EXT_read_format_bgra
43.1% GL_EXT_pvrtc_sRGB
43.1% GL_EXT_map_buffer_range
38.2% GL_OES_vertex_half_float
37.0% GL_OES_vertex_type_10_10_10_2
37.0% GL_OES_texture_3D
37.0% GL_OES_depth_texture_cube_map
37.0% GL_EXT_texture_type_2_10_10_10_REV