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Re: [Public WebGL] getShaderInfoLog/getProgramInfoLog format specification



On Tue, Jan 6, 2015 at 2:30 PM, Mark Callow <khronos@callow.im> wrote:
I understand that. If you recall, I wrote “this is a great idea”.
I understand that you understoood. The purpose of my explanation was to make it clear that it's preferrable a job is performed well by few who can perform it, rather than by many repeatedly who lack helpful information to do it.
 
This whole exchange has been rather pointless.
I agree.