[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] dev-tools 60fps limiter toggle



This can be done in Chrome by launching it with the command line
argument --disable-gpu-vsync. Is it worth standardizing this?


On Wed, Nov 26, 2014 at 9:49 AM, Florian Bösch <pyalot@gmail.com> wrote:
> It occurred to me that it'd be useful to have a way to disable the 60fps
> limit like you would disable network caching or stuff like that in the dev
> tools per checkbox.
>
> Would this at all be feasible for browser vendors?

-----------------------------------------------------------
You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email:
unsubscribe public_webgl
-----------------------------------------------------------