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Re: [Public WebGL] texture_float should imply color_buffer_float



Thanks. Merged per discussion here. Thanks for raising this issue.

-Ken


On Mon, Nov 24, 2014 at 4:52 PM, Jeff Gilbert <jgilbert@mozilla.com> wrote:
> Rebased.
>
> On Mon, Nov 24, 2014 at 4:35 PM, Kenneth Russell <kbr@google.com> wrote:
>>
>> This pull request has been merged.
>>
>> Jeff, could you please rebase
>> https://github.com/KhronosGroup/WebGL/pull/789 ?
>>
>> -Ken
>>
>>
>> On Mon, Nov 24, 2014 at 2:23 AM, Olli Etuaho <oetuaho@nvidia.com> wrote:
>> > A pull request has been made:
>> >
>> > https://github.com/KhronosGroup/WebGL/pull/793
>> >
>> > ________________________________
>> > From: Mark Callow <khronos@callow.im>
>> > Sent: Monday, November 24, 2014 11:39 AM
>> > To: Olli Etuaho
>> > Cc: Florian Bösch; Jeff Gilbert; public webgl
>> > Subject: Re: [Public WebGL] texture_float should imply
>> > color_buffer_float
>> >
>> > * PGP Signed by an unknown key
>> >
>> > On Nov 24, 2014, at 4:41 PM, Olli Etuaho <oetuaho@nvidia.com> wrote:
>> >
>> > Was the conclusion here that RGB32F will be entirely removed from the
>> > extension, rather than made optional? That will break some content
>> > that's
>> > already out there, though not terribly much of it. I can make a pull
>> > request
>> > to change the spec, once you confirm the intention.
>> >
>> >
>> > I believe that is the intention. I would have made a pull request
>> > already
>> > myself but I’ve been sick. Please go ahead and make one.
>> >
>> > Regards
>> >
>> >     -Mark
>> >
>> >
>> > * Unknown Key
>> > * 0x3F001063
>> >
>
>

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