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[Public WebGL] Re: texture_float should imply color_buffer_float
In particular, it looks like if texture_float implicitly enables RTT with float textures, it should also enable renderbufferStorage with RGB[A]32F, and readPixels(FLOAT).
Chrome apparently supports readPixels(FLOAT) for texture_float, but not readPixels(FLOAT) for texture_half_float. Firefox does not currently allow either under implicit activation.