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Re: [Public WebGL] retrograde webgl support levels

Regarding Chrome falling WebGL support, I noticed yesterday that on my 2011 Macbook Air which has Intel HD 3000, running Windows in bootcamp, Chrome started rejecting to create any WebGL canvases there. On Firefox and Chrome Canary WebGL does work. Perhaps they have a bad browser version out and later ones have fixed the issue?


2014-10-28 16:06 GMT+02:00 Florian Bösch <pyalot@gmail.com>:
On Tue, Oct 28, 2014 at 2:59 PM, Floh <floooh@gmail.com> wrote:
Are these native numbers what the GPU supports, or what the iOS GLES2
driver exposes? 
These numbers come from gfxbench on a native device, not a simulator.