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Re: [Public WebGL] retrograde webgl support levels
To
: Floh <
floooh@gmail.com
>
Subject
: Re: [Public WebGL] retrograde webgl support levels
From
: Florian Bösch <
pyalot@gmail.com
>
Date
: Tue, 28 Oct 2014 15:06:24 +0100
Cc
: Mark Callow <
khronos@callow.im
>, public webgl <
public_webgl@khronos.org
>
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On Tue, Oct 28, 2014 at 2:59 PM, Floh
<
floooh@gmail.com
>
wrote:
Are these native numbers what the GPU supports, or what the iOS GLES2
driver exposes?
These numbers come from gfxbench on a native device, not a simulator.
Follow-Ups
:
Re: [Public WebGL] retrograde webgl support levels
From:
Floh <floooh@gmail.com>
Re: [Public WebGL] retrograde webgl support levels
From:
Jukka Jylänki <jujjyl@gmail.com>
References
:
[Public WebGL] Re: retrograde webgl support levels
From:
Florian Bösch <pyalot@gmail.com>
Re: [Public WebGL] retrograde webgl support levels
From:
Mark Callow <khronos@callow.im>
Re: [Public WebGL] retrograde webgl support levels
From:
Florian Bösch <pyalot@gmail.com>
Re: [Public WebGL] retrograde webgl support levels
From:
Floh <floooh@gmail.com>
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