IE Blog: http://blogs.msdn.com/b/ie/; we’ll be posting more about WebGL soon.
MSDN reference: http://msdn.microsoft.com/en-us/library/ie/bg182648(v=vs.85).aspx; we update this continuously.
Our recent updates:
IE11 v0.93 WebGL renderer
aka ‘Spring 2014 Update’
Standard derivatives extension
More GLSL conformance (structs, inout, constructors)
GLSL Point-size support (DX10+ only)
GLSL Frontfacing support
Support for alpha WebGLContextAttribute
Support for LUMINANCE, LUMINANCE_ALPHA, ALPHA textures
IE11 v0.94 WebGL renderer
aka ‘Summer 2014 Update’
failIfMajorPerformanceCaveat context attribute
Triangle fans and line loops (emulated)
16-bit textures support (emulated)
UNSIGNED_BYTE element arrays (emulated)
We’re at ~97% compliance with Khronos test suites now, and we are working on the remaining gaps.
Internet Explorer WebGL team
From: email@example.com [mailto:firstname.lastname@example.org]
On Behalf Of John Davis
Is there a changelog where we can follow webgl updates for IE11? From what I can tell, on the GPU side of things, IE11 is surpassing chrome and firefox.