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Re: [Public WebGL] Proposal to move more draft extensions to community approved



+1 from me.

Dean

> On 27 Jun 2014, at 8:04 am, Kenneth Russell <kbr@google.com> wrote:
> 
> 
> With the recent announcement of WebGL support coming in iOS 8, it
> would be advantageous to promote draft extensions that might be able
> to be supported in this OS release. I'd like to propose that the
> following extensions be promoted to community approved:
> 
> WEBGL_compressed_texture_atc
> WEBGL_compressed_texture_pvrtc
> WEBGL_compressed_texture_etc1
> EXT_blend_minmax
> EXT_shader_texture_lod
> 
> The EXT_ extensions are widely supported. iOS hardware supports PVRTC
> texture compression. The WebGL conformance suite contains tests for
> all of these extensions. Any bugs in these tests (in particular,
> there's one known issue in the pvrtc tests) can be fixed after the
> fact.
> 
> Any comments in favor or against?
> 
> Thanks,
> 
> -Ken
> 
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