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Re: [Public WebGL] WebGL 0.92



On Thu, Jan 30, 2014 at 1:26 AM, Dean Jackson <dino@apple.com> wrote:
No. Or maybe I misunderstand. Are you asking should we publish a WebGL 0.92?

I meant that if there's a version advertised, it implies there's a specification. So that developers can look up what things will work, when they see that version. Since there's no published specification for 0.92, developers don't know what'll work on 0.92.