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Re: [Public WebGL] WebGL 0.92
As far as I know the "0.92" was semi-randomly chosen Microsoft's developers as a slightly tongue-in-cheek way of acknowledging that their WebGL implementation isn't complete. I do appreciate that they return a string that differentiates them from the fully compliant implementations in other browsers, and I don't think that attempting to limit that would be of much benefit.
As far as a published specification goes, I don't think that Khronos has any interest in defining a spec for WebGL <1.0. Microsoft has documented the APIs that they support (http://msdn.microsoft.com/en-us/library/ie/dn302469
), which isn't a "spec" but does provide developers guidance.