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[Public WebGL] Proposal to move WEBGL_compressed_texture_es3 to Draft

We'd like to prototype this extension in Firefox (behind the draft extension pref).
Please give feedback here.

This is '_es3' instead of '_etc2' because there are _EAC formats also included in ES3 core. I believe it's easier to just bring together all these formats, since they should exist (or not) hand-in-hand.


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