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[Public WebGL] First editor's draft of WebGL 2.0 available



We're happy to announce that the first editor's draft of WebGL 2.0 was uploaded to github/khronos.org last Friday.

http://www.khronos.org/registry/webgl/specs/latest/2.0/

There are plenty of missing sections, and TODOs, and errors we've already discovered, but it gives everyone a good idea of the API. If you're a github member, you can file typos/etc against:

https://github.com/KhronosGroup/WebGL

However, if the issue warrants broader discussion, it's probably best to email this mailing list.

Again, this is an editor's draft - not an official release from the WebGL Working Group.

Dean


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