[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] Defining GLintptr and GLsizeiptr as long long is incompatible with GLES2 on 32-bit systems




On 9/2/2013 2:56 PM, Olli Etuaho wrote:
signed long int is typically 32-bit on 32-bit platforms, and typically 64-bit on 64-bit platforms

Which platform (compiler) has 64-bit "signed long int" in C++ ? I have never seen any ...

Thanks
  -Kirill

-----------------------------------------------------------
You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email:
unsubscribe public_webgl
-----------------------------------------------------------