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Re: [Public WebGL] Defining GLintptr and GLsizeiptr as long long is incompatible with GLES2 on 32-bit systems

On 9/2/13 10:46 AM, Benoit Jacob wrote:
My bad, the typed arrays spec actually says that the byteLength of an
ArrayBuffer is unsigned long, so the above example is wrong.

ECMA-262 is changing that, for what it's worth, precisely to allow ArrayBuffers larger than 4GB.


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