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Re: [Public WebGL] Chrome problems with FBO and fp-textures



Thank you, this indeed was the reason...
Best,
Yvonne

Am 29.08.2013 um 01:33 schrieb Kenneth Russell:

Please see https://www.khronos.org/webgl/public-mailing-list/archives/1305/msg00022.html
and the follow-up emails in the archives.

I'm quite sure the problem is incorrect assumptions about linear
filtering being available.

-Ken


On Wed, Aug 28, 2013 at 5:24 AM, Jung, Yvonne
<yvonne.jung@igd.fraunhofer.de<mailto:yvonne.jung@igd.fraunhofer.de>> wrote:

Dear all,

since today, Chrome has problems with rendering into an FBO when a texture with type gl.FLOAT is bound (though OES_texture_float is available)? The other browsers still work well.
Has there been an interface change, and if so, what is the recommended correct way to do it now for Chrome (besides using UNSIGNED_BYTE instead)?

Best regards
Yvonne


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