Public WebGL Archives: (date view) September 2013

Thread Index

September 02, 13

   [Public WebGL] Defining GLintptr and GLsizeiptr as long long is incompatible with GLES2 on 32-bit systems Olli Etuaho
   Re: [Public WebGL] Defining GLintptr and GLsizeiptr as long long is incompatible with GLES2 on 32-bit systems Benoit Jacob
   Re: [Public WebGL] Chrome problems with FBO and fp-textures Jung, Yvonne
   Re: [Public WebGL] Defining GLintptr and GLsizeiptr as long long is incompatible with GLES2 on 32-bit systems Benoit Jacob
   Re: [Public WebGL] Defining GLintptr and GLsizeiptr as long long is incompatible with GLES2 on 32-bit systems Boris Zbarsky
   RE: [Public WebGL] Defining GLintptr and GLsizeiptr as long long is incompatible with GLES2 on 32-bit systems Olli Etuaho
   Re: [Public WebGL] Defining GLintptr and GLsizeiptr as long long is incompatible with GLES2 on 32-bit systems Benoit Jacob

September 03, 13

   Re: [Public WebGL] Defining GLintptr and GLsizeiptr as long long is incompatible with GLES2 on 32-bit systems Kirill Prazdnikov
   Re: [Public WebGL] Defining GLintptr and GLsizeiptr as long long is incompatible with GLES2 on 32-bit systems Ben Houston

September 16, 13

   [Public WebGL] First editor's draft of WebGL 2.0 available Dean Jackson
   Re: [Public WebGL] First editor's draft of WebGL 2.0 available Dean Jackson
   [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" James Darpinian
   Re: [Public WebGL] First editor's draft of WebGL 2.0 available joe
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" joe
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" James Darpinian
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Ben Houston
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Kenneth Russell
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Ben Vanik
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" James Darpinian

September 17, 13

   RE: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Olli Etuaho
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Ashley Gullen
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Ben Houston
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Benoit Jacob
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Kenneth Russell

September 19, 13

   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Ashley Gullen
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Brandon Jones
   [Public WebGL] Unsubscribe Will Duckett
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Ashley Gullen
   Re: [Public WebGL] Context creation flag proposal: "failIfMajorPerformanceCaveat" Brandon Jones
   [Public WebGL] Announcing Project Atlas, a hardcore RTS from Artillery Ian Langworth
   Re: [Public WebGL] Unsubscribe Kenneth Russell

September 20, 13

   [Public WebGL] Changing context attributes Bill Baxter
   Re: [Public WebGL] Changing context attributes Jeff Gilbert

September 22, 13

   Re: [Public WebGL] Specifying the behavior of bindXXX when passed a deleted resource Kang-Hao (Kenny) Lu

September 24, 13

   [Public WebGL] Re: [webgl-dev-list] uniform and attribute names Tom Payne
   [Public WebGL] Re: [webgl-dev-list] uniform and attribute names Ben Adams
   [Public WebGL] Re: [webgl-dev-list] uniform and attribute names Tom Payne
   Re: [Public WebGL] Re: [webgl-dev-list] uniform and attribute names Boris Zbarsky
   Re: [Public WebGL] Re: [webgl-dev-list] uniform and attribute names Tom Payne

September 25, 13

   Re: [Public WebGL] Re: [webgl-dev-list] uniform and attribute names Florian Bösch
   Re: [Public WebGL] Re: [webgl-dev-list] uniform and attribute names Dean Jackson
   [Public WebGL] Extension proposal: WEBGL_security_sensitive_resources Max Vujovic
   Re: [Public WebGL] Extension proposal: WEBGL_security_sensitive_resources Oliver Hunt
   Re: [Public WebGL] Extension proposal: WEBGL_security_sensitive_resources Max Vujovic

September 26, 13

   Re: [Public WebGL] Extension proposal: WEBGL_security_sensitive_resources Benoit Jacob
   Re: [Public WebGL] Extension proposal: WEBGL_security_sensitive_resources Ben Adams
   [Public WebGL] WEBGL_depth_texture unspecified case: sampling from an uninitialized depth texture Benoit Jacob
   Re: [Public WebGL] WEBGL_depth_texture unspecified case: sampling from an uninitialized depth texture Benoit Jacob
   Re: [Public WebGL] WEBGL_depth_texture unspecified case: sampling from an uninitialized depth texture Daniel Koch
   RE: [Public WebGL] WEBGL_depth_texture unspecified case: sampling from an uninitialized depth texture Olli Etuaho
   Re: [Public WebGL] WEBGL_depth_texture unspecified case: sampling from an uninitialized depth texture Benoit Jacob
   Re: [Public WebGL] WEBGL_depth_texture unspecified case: sampling from an uninitialized depth texture Daniel Koch
   Re: [Public WebGL] Extension proposal: WEBGL_security_sensitive_resources Max Vujovic
   Re: [Public WebGL] WEBGL_depth_texture unspecified case: sampling from an uninitialized depth texture Benoit Jacob
   Re: [Public WebGL] WEBGL_depth_texture unspecified case: sampling from an uninitialized depth texture Kenneth Russell
   Re: [Public WebGL] WEBGL_depth_texture unspecified case: sampling from an uninitialized depth texture Benoit Jacob

September 27, 13

   [Public WebGL] No drawRangeElements in WebGL2 ? Benoit Jacob
   [Public WebGL] Inconsistency between bufferData() size parameter and getBufferParameter(gl.BUFFER_SIZE) return value types Olli Etuaho
   Re: [Public WebGL] Extension proposal: WEBGL_security_sensitive_resources Max Vujovic
   Re: [Public WebGL] No drawRangeElements in WebGL2 ? Jeff Gilbert
   Re: [Public WebGL] No drawRangeElements in WebGL2 ? Benoit Jacob
   Re: [Public WebGL] No drawRangeElements in WebGL2 ? Jeff Gilbert
   Re: [Public WebGL] No drawRangeElements in WebGL2 ? Kenneth Russell

September 28, 13

   Re: [Public WebGL] No drawRangeElements in WebGL2 ? Benoit Jacob