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Re: [Public WebGL] GL_MAX_TEXTURE_SIZE power of two ?

I agree with Mark on this. "Differences" isn't the appropriate section for this. This isn't something that the ES 2.0 spec leaves to the implementations, it's just something that's non-obvious given the way the spec is written. 

Really if it's going to be clarified it ought to be in the ES 2.0 spec.


On Mon, Jul 29, 2013 at 11:30 AM, Mark Callow <callow.mark@artspark.co.jp> wrote:
On 13/07/26 18:44, Kenneth Russell wrote:
New subsection added in
http://www.khronos.org/registry/webgl/specs/latest/#6.25 .

I object because this is in the section "Differences Between WebGL and OpenGL ES 2.0." It is not describing a difference between OpenGL ES 2.0 and WebGL but its placement may end up confusing some people into thinking OpenGL ES 2.0 supports NPOT MAX_TEXTURE_SIZE.



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